Sunday, April 6, 2014

PBR

After getting some good info from instructors on Physically Based Rendering techniques I thought it would be a good idea to display my characters in Marmoset 2 for my thesis. I've spent the last couple weeks while working on my Goatman adjusting textures on my other characters and posing them so I can use Marmoset 2's PBR abilities. They turned out great and it was probably one of the best choices I've made for my thesis.





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