Here's the concept for my final thesis character: The Goatman
Tuesday, January 21, 2014
Monday, December 16, 2013
Merc Posed and Equiped
I brought the character's low poly model into Zbrush and used transpose to pose her as well as a little tweaking in Maya. I'm pretty happy with the way it turned out.
There wont be too many up dates over the winter break. I'm going to be out of country for a little while. When I return I'll create the concept art for the final character for my thesis. Almost done.
Tuesday, December 3, 2013
Merc Textured Turnaround
After all the wonderful tedium of UVs and baking normal maps and some great feedback I got to texture this character.
Thursday, November 7, 2013
Monday, September 30, 2013
PDW
Before getting into the high poly sculpt for the character. I started sculpting her main prop, a PDW (Personal Defense Weapon).
Monday, September 23, 2013
Concept Turnaround and Low Poly Model
It's been a bit since the last update. After the semester started I created a turnaround for my last concept as wells as a low poly model to begin sculpting on.
Wednesday, August 14, 2013
Female Mercenary
My thesis is in need of female characters so I've begun working on her finally.
Additionally I've decided to make some alterations to my overall thesis in order to make it a little more cohesive. Instead of 6 separate characters I'm pairing the characters together to fit in 3 genres so they can all share a small environment.
Additionally I've decided to make some alterations to my overall thesis in order to make it a little more cohesive. Instead of 6 separate characters I'm pairing the characters together to fit in 3 genres so they can all share a small environment.
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